Side Effects Guaranteed in the First DLC For The Outer Worlds 2, Coming December 2
- Newsrooms
- 5
- Last 3 hours
- 0 reports
- Momentum
- Quiet
Reports per hour, last 24 hours
Against the past week
More newsrooms than 85% of the past week’s 3532 stories, and number 28 of 275 in Games.Part of a bigger story
Skyrim: 7 developments since Wed 4 Nov.Why it’s moving
- Official wordPlayStation Blog posted on it 14 hr ago.
1A distress signal beckons you and your crew of the Incognito to a derelict ship, where you discover the ship’s crew in suspended animation. All signs point to foul play, especially the puddle of what was most likely a person. You recover a video message left by the captain of the vessel, who explain
In Xbox Wire’s words.2
The bigger story: Skyrim
7 developments since Wed 4 Nov.
- Skyrim lead designer hopes Sentinel will finally solve The Elder Scrolls' ladder problem
7 newsrooms. Linked by Elder Scrolls, Sentinel, wait, finally
- Lead designer Bruce Nesmith says Skyrim was a hit because it was built on institutional knowledge from Oblivion
2 newsrooms. Linked by Skyrim, designer
- Skyrim lead designer gives the most succinct summary of Bethesda's design I've ever heard: 'You're not playing my game, I'm making your game'
2 newsrooms. Linked by Skyrim, Bethesda, designer
- "The lesson learned is you can have both": Skyrim lead designer reckons there's merit in Baldur's Gate 3-style tough choices and Bethesda's do-anything approach
1 newsroom. Linked by Bethesda, Skyrim, both, designer, approach
- Skyrim vet says it "felt good" playing Baldur’s Gate 3 because decisions had "actual consequences"
2 newsrooms. Linked by Skyrim, because, decisions
Amid Bethesda takeover and Fallout pivot, Obsidian's finally making good on The Outer Worlds 2 DLC
You’re here7 newsrooms. Linked by Bethesda, story, split, finally
The story so far
Official- Reports
- 8
- Newsrooms and sources
- 5
- Last 3 hours
- 0
First with it: Xbox Wire, 1 min before anyone else.
From Xbox Wire and PlayStation Blog directly.
Counted as one newsroom each, because they ran the same copy: VGC and Steam news hub and GamesRadar+ (the same headline).
The numbers behind it
How it spread, where it’s heading and where the coverage is from
Where the coverage is from
How it spread
Newsrooms reporting it, each counted at its first report.
- Newsrooms
- 5
- Over
- 2.5 hr
- To three newsrooms
- 47 min
| Time | Newsroom | Total |
|---|---|---|
| 5:00am AEDT | Xbox Wire | 1 |
| 5:00am AEDT | PlayStation Blog | 2 |
| 5:47am AEDT | VGC | 3 |
| 7:02am AEDT | Neowin | 4 |
| 7:30am AEDT | Push Square | 5 |



