"The lesson learned is you can have both": Skyrim lead designer reckons there's merit in Baldur's Gate 3-style tough choices and Bethesda's do-anything approach
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The bigger story: Skyrim
7 developments since Wed 4 Nov. 2 more since this one.
- Skyrim lead designer hopes Sentinel will finally solve The Elder Scrolls' ladder problem
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- Lead designer Bruce Nesmith says Skyrim was a hit because it was built on institutional knowledge from Oblivion
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- Skyrim lead designer gives the most succinct summary of Bethesda's design I've ever heard: 'You're not playing my game, I'm making your game'
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"The lesson learned is you can have both": Skyrim lead designer reckons there's merit in Baldur's Gate 3-style tough choices and Bethesda's do-anything approach
You’re here1 newsroom. Linked by Bethesda, Skyrim, both, designer, approach
- Skyrim vet says it "felt good" playing Baldur’s Gate 3 because decisions had "actual consequences"
2 newsrooms. Linked by Skyrim, because, decisions
- Amid Bethesda takeover and Fallout pivot, Obsidian's finally making good on The Outer Worlds 2 DLC
7 newsrooms. Linked by Bethesda, story, split, finally
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