Skyrim
7 developments since Wed 4 Nov. Latest: Amid Bethesda takeover and Fallout pivot, Obsidian's finally making good on The Outer Worlds 2 DLC
- Developments
- 7
- Newsroom reports
- 26
Size of each development
Newsrooms that reported each one, in order.
| When | Development | Newsrooms |
|---|---|---|
| Wed, 4 Nov, 3:09am AEDT | The Elder Scrolls 6: Sentinel won't fill the shoes of GTA 6 as the next white whale, says analyst | 5 |
| Thu, 5 Nov, 6:00am AEDT | Skyrim lead designer hopes Sentinel will finally solve The Elder Scrolls' ladder problem | 7 |
| Mon, 9 Nov, 5:33am AEDT | Lead designer Bruce Nesmith says Skyrim was a hit because it was built on institutional knowledge from Oblivion | 2 |
| Mon, 9 Nov, 11:28pm AEDT | Skyrim lead designer gives the most succinct summary of Bethesda's design I've ever heard: 'You're not playing my game, I'm making your game' | 2 |
| Tue, 10 Nov, 1:30am AEDT | "The lesson learned is you can have both": Skyrim lead designer reckons there's merit in Baldur's Gate 3-style tough choices and Bethesda's do-anything approach | 1 |
| Tue, 10 Nov, 3:31am AEDT | Skyrim vet says it "felt good" playing Baldur’s Gate 3 because decisions had "actual consequences" | 2 |
| Wed, 11 Nov, 5:00am AEDT | Amid Bethesda takeover and Fallout pivot, Obsidian's finally making good on The Outer Worlds 2 DLC | 7 |
Every development
7 developments since Wed 4 Nov.
- Skyrim lead designer hopes Sentinel will finally solve The Elder Scrolls' ladder problem
7 newsrooms. Linked by Elder Scrolls, Sentinel, wait, finally
- Lead designer Bruce Nesmith says Skyrim was a hit because it was built on institutional knowledge from Oblivion
2 newsrooms. Linked by Skyrim, designer
- Skyrim lead designer gives the most succinct summary of Bethesda's design I've ever heard: 'You're not playing my game, I'm making your game'
2 newsrooms. Linked by Skyrim, Bethesda, designer
- "The lesson learned is you can have both": Skyrim lead designer reckons there's merit in Baldur's Gate 3-style tough choices and Bethesda's do-anything approach
1 newsroom. Linked by Bethesda, Skyrim, both, designer, approach
- Skyrim vet says it "felt good" playing Baldur’s Gate 3 because decisions had "actual consequences"
2 newsrooms. Linked by Skyrim, because, decisions
- Amid Bethesda takeover and Fallout pivot, Obsidian's finally making good on The Outer Worlds 2 DLC
7 newsrooms. Linked by Bethesda, story, split, finally