Skyrim celebrates its 15th birthday, and I hope Bethesda has learned something in all that time
- Newsrooms
- 4
- Last 3 hours
- 0 reports
- Momentum
- Slowing
2 in the 3 before
Cooling
Reports per hour, last 24 hours
Against the past week
More newsrooms than 76% of the past week’s 4034 stories, and number 39 of 309 in Games.Part of a bigger story
Skyrim: 9 developments since Wed 4 Nov.Reach for the Skyrim. The Elder Scrolls 5: Skyrim is officially 15 years old today, having originally launched on the 11th November, 2011. And no, Bethesda doesn't have a new re-release lined up or anything like that, so the memes will have to be put on hold for now. Read the full article on
Steam news hub didn’t include a summary, so this is Push Square’s, from its report on the same story.2
The bigger story: Skyrim
9 developments since Wed 4 Nov. 1 more since this one.
- Skyrim lead designer hopes Sentinel will finally solve The Elder Scrolls' ladder problem
7 newsrooms. Linked by Elder Scrolls, Sentinel, wait, finally
- Lead designer Bruce Nesmith says Skyrim was a hit because it was built on institutional knowledge from Oblivion
2 newsrooms. Linked by Skyrim, designer
- Skyrim lead designer gives the most succinct summary of Bethesda's design I've ever heard: 'You're not playing my game, I'm making your game'
2 newsrooms. Linked by Skyrim, Bethesda, designer
- "The lesson learned is you can have both": Skyrim lead designer reckons there's merit in Baldur's Gate 3-style tough choices and Bethesda's do-anything approach
1 newsroom. Linked by Bethesda, Skyrim, both, designer, approach
- Skyrim vet says it "felt good" playing Baldur’s Gate 3 because decisions had "actual consequences"
2 newsrooms. Linked by Skyrim, because, decisions
- Amid Bethesda takeover and Fallout pivot, Obsidian's finally making good on The Outer Worlds 2 DLC
8 newsrooms. Linked by Bethesda, story, split, finally
The story so far
4 newsroomsCooling- Reports
- 9
- Newsrooms and sources
- 4
- Last 3 hours
- 0
Cooling: well below its busiest stretch (0 in the last three hours, 2 in the three before).
First with it: Push Square, 23 min before anyone else.
Reported by 4 newsrooms.
Counted as one newsroom each, because they ran the same copy: GamesRadar+ and Steam news hub and Destructoid (the same headline).
The numbers behind it
How it spread, where it’s heading and where the coverage is from
Where the coverage is from
How it spread
- Newsrooms
- 4
- Reports
- 9
- Over
- 6 hr
- To three newsrooms
- 34 min
Newsrooms on it each counted once
| Time | Newsroom | Total |
|---|---|---|
| 4:15am AEDT | Push Square | 1 |
| 4:37am AEDT | GamesRadar+ | 2 |
| 4:48am AEDT | Polygon | 3 |
| 5:09am AEDT | Screen Rant | 4 |
This headline has dropped off the live wire. The link above still goes to the original story.