Brazil R/S
Brazil Rendering System was a proprietary commercial plugin for 3D Studio Max, Autodesk VIZ and Rhinoceros 3D. Steve Blackmon and Scott Kirvan started developing Brazil R/S while working as the R&D team of Blur Studio, and formed the company SplutterFish to sell and market Brazil. It was capable of photorealistic rendering using fast ray tracing and global illumination. Wikipedia, CC BY-SA 4.0
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Coverage this week
Separate stories naming Brazil R/S, by day.
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Yesterday
- Connecticut high school football is shrinking. 26 co-ops now help keep programs alive
First: Ars Technica, 18 hr 58 min before anyone else