Under pressure, Big Walk studio reveals it used generative AI "sparingly" while making its hit 2026 game
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1Australian developer House House has revealed it used generative AI "sparingly" to help make celebrated, indie, multiplayer puzzle game Big Walk.
In Eurogamer’s words.2
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First with it: Eurogamer, 3 hr 45 min before anyone else.
Reported by 2 newsrooms.
Counted as one newsroom each, because they ran the same copy: PC Gamer and Steam news hub (the same headline).
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3 reports from 2 newsrooms, first to latest. Each links to the original.

